Dishonored Cheat Codes, Hacks and Unlockables - PS3 - Xbox 360 - PC


Safe codes
*Use one of the following combinations to open the corresponding safe:

Mission 1 - Dishonored: 451
Mission 2 - High Overseer Campbell (Dr. Galvani's house): 287
Mission 2 - High Overseer Campbell (Overseer's building kennel door): 217
Mission 2 - High Overseer Campbell (Overseer's base): 203
Mission 3 - House Of Pleasure (Slackjaw quest): 138, 656, 679, 696, or 879
Mission 3 - House Of Pleasure (Artist's house): 656 or 696
Mission 4 - The Royal Physician (top floor of building): 437 or 473
Mission 4 - The Royal Physician (behind painting): 294
Mission 6 - Return To The Tower (Lord Regent's quarters): 935
Mission 7 - Flooded District (after diving in water to enter building): 428, 525, 528, or 628
Mission 7 - Flooded District (Old Port District Sewer): 428, 525, 528, or 628

Grenade Fall
Before taking an extended fall, pull the pin on your grenade and hold it even though you drop. If you time it right, the grenade will lastly explode in your hand just ahead of you hit the ground, and then any damage that you get from the fall is measured according to your place when the explosion occurred. That implies that you can now survive an a lot longer fall than typical, presented you have sufficient daily life on your meter before you drop. Of program, the damage you get when the grenade explodes is substantial adequate that you even now have to get the timing just right.

Quiet Makeshift Grenades
You can't use a grenade with out attracting undesired consideration, but there are other solutions. Place two spring razors in an empty bottle and toss that at a group of enemies for a grenade-like result, or area them in a whale oil canister for the exact same goal.


Dishonored Cheat Codes, Hacks and Unlockables - PS3 - Xbox 360 - PC

Portal Easter Egg
At the Hound Pit Pub, you can find a brick wall in area of a door over Piero's workshop. On both side of the door is a huge oval marking that bears striking resemblance to the iconic Portal design. A note subsequent to the door reads "Piero's Door to Nowhere." In that note, Piero expresses hope that a single day he will be capable to invent a door that will let individuals travel an excellent distance in a single step.

Keeper Instruction
In the mission, Flooded District, Corvo will come across an assassin-in-coaching and an instructor in Daud's base. The dialogue for stealth education will be reminiscent to Garret's stealth tutorial in Thief: Dark Project by Looking Glass Studios. These two characters are enemies; be certain to bear in mind that when you encounter them.

Silent grenades
Using a traditional grenade will appeal to focus, but it is attainable to generate a silent grenade as effectively. Place two spring razors in an empty bottle or whale oil canister, and throw it at a group of enemies to trigger an impact comparable to a grenade.

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